This post marks the beginning of a series in my blog that will let you guys know what I'm working on for Overquill and how much progress has been made. For your convenience, I will put 'Dev' in the title of all development/ progress related posts.
So what did I cook up? So far, I have created:
- The opening scene (art pending) (music completed).
- The Overquill title screen (art pending) (music completed).
- A leveraged version of Dynamic Textbox Engine to allow me greater control over dialogue.
- A bare bones sandbox featuring the player character and an empty room. This will be used as our testing ground for our assets.
There isn't a lot to see currently, but I will give you guys a look at some of the concept art in the works as well as some music.
Here is the concept art of the main character:
...and the walk cycle of the character:
And here is the main title sequence song: http://www.newgrounds.com/audio/listen/673159